DIGITAL INNOVATION INCUBATOR

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Online ecosystem fostering innovation projects and creative potential of students.

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Experience the Web Summit in Portugal!

Create the most innovative solution and win 4.500 €, along with tickets, travel, and accommodation for Web Summit 2024 in Lisbon.

Developing creativity and innovative solutions

Digital Innovation Incubator is an online ecosystem where students from diverse disciplines learn about creativity and innovation, connect with leading Croatian companies and develop applicable innovative solutions in selected industries.

CREATIVITY AND
VALUE-CREATING
MINDSET TRAINING

CONNECTING WITH
LEADING COMPANIES
AND THEIR EXPERTS

WINNING
VALUABLE
PRIZES

CREATIVITY AND
VALUE-CREATING
MINDSET TRAINING

CONNECTING WITH LEADING COMPANIES AND THEIR EXPERTS

WINNING
VALUABLE PRIZES

Digital Innovation Incubator
comprises OF 4 STAGES

1st
EDUCATION PROGRAM

March, 2024

2nd
PROJECT
APPLICATION

April, 2024

3rd
PROJECT
DEVELOPMENT

April & May, 2024

4th
FINAL PITCH
EVENT

June, 2024

Digital Innovation Incubator
comprises OF 4 STAGES

1st
EDUCATION PROGRAM

March, 2024

2nd
PROJECT
APPLICATION

April, 2024

3rd
PROJECT
DEVELOPMENT

April & May, 2024

4th
FINAL PITCH
EVENT

June, 2024

Apply individually or as a team

Do you want to address current issues and challenges in various industries with innovative solutions, or simply learn about creativity and innovation? If you want to develop your potential and enhance your value-creating capabilities, this project is for you.

Learn how to create value and think creatively

Leading professors, experts, and entrepreneurs will lead the education program and discuss various perspectives on creativity and innovation, revealing, among other things:

edukacija

LECTURERS AND SPEAKERS

John Deighton, PhD.
Harvard Business School

Chair professor at Harvard Business School and one of the world's leading experts in the field of consumer behavior and marketing with a focus on digital marketing.

Daniella L. Martinez, PhD.
ETH Zurich

Professor at the Department of Management, Technology and Economics at ETH Zurich, where she teaches in the areas of managerial cognition, creativity and innovation at all levels of study and executive education program.

Ajay K. Kohli, PhD.
Georgia Tech

One of the world's leading experts in the field of marketing and market strategy, as well as the most cited author in marketing and one of the most cited authors in the history of economics and business.

Paolo Guenzi, PhD.
Bocconi University

One of the founders of the Laboratory for Commercial Excellence and a professor in Executive MBA and Executive Master programs in the field of marketing at SDA Bocconi.

Darko Kreiner, ret. coll.
US Air Force

Retired Colonel of the US Air Force, consultant, and lecturer in the field of leadership with a focus on team leadership and leading by excellence, as well as a speaker at numerous conferences in Europe, Africa and Australia.

Develop innovation in the industry of your choice

Choose up to three industries that interest you, and for which you and your team want to develop innovative solutions to showcase your vision and future perspectives.

ICT
INDUSTRY

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HRVATSKI TELEKOM

bottle

BEVERAGE
INDUSTRY

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JAMNICA

FINANCIAL
INDUSTRY

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RAIFFEISEN BANK

ENERGY
INDUSTRY

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E.ON

MEDIA
INDUSTRY

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NOVA TV

PUBLISHING
INDUSTRY

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ŠKOLSKA KNJIGA

HEALTHCARE
INDUSTRY

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POLIKLINIKA SINTEZA

ICT
INDUSTRY

Powered by:

HRVATSKI TELEKOM

BEVERAGE
INDUSTRY

Powered by:

JAMNICA

FINANCIAL
INDUSTRY

Powered by:

RAIFFEISEN BANK

ENERGY
INDUSTRY

Powered by:

E.ON

MEDIA
INDUSTRY

Powered by:

NOVA TV

PUBLISHING
INDUSTRY

Powered by:

ŠKOLSKA KNJIGA

HEALTHCARE
INDUSTRY

Powered by:

POLIKLINIKA SINTEZA

Transform your idea into an innovation project

Through structured task cycles, feedback meetings, and mentorship from Innovation Institute and company experts, we will guide you through the innovation project development process — from ideation to implementation.

ANALIZE
PROBLEM

The goal is to identify and analyze the depth and breadth of the problem to be solved by the innovation project.

SPECIFY
SOLUTION

The goal is to define the key assumptions and specify novelty and meaningfulness of the solution.

ANALIZE
CONSUMERS

The goal is to analyze consumers in order to gain an in-depth understanding of their perspectives on the problem/solution.

SPECIFY
FINANCIAL IMPACT

The goal is to specify required resources and costs that occur as well as all potential revenue streams.

DEFINE
GO-TO-MARKET STRATEGY

The goal is to develop a strategy that will get the solution to market and achieve defined goals.

ANALIZE
PROBLEM

The goal is to identify and analyze the depth and breadth of the problem to be solved by the innovation project.

SPECIFY
SOLUTION

The goal is to define the key assumptions and specify the novelty and meaningfulness of the solution.

ANALIZE
CONSUMERS

The goal is to analyze consumers in order to gain an in-depth understanding of their perspectives on the problem/solution.

SPECIFY
FINANCIAL IMPACT

The goal is to specify required resources and costs that occur as well as all potential revenue streams.

DEFINE
GO-TO-MARKET STRATEGY

The goal is to develop a strategy that will get the solution to market and achieve defined goals.

Pitch your solution and win valuable prizes

If you and your team have developed something exceptional, truly novel, and meaningful, you will present your project in the grand finale. An expert jury will select the top three most innovative projects in each industry, thus proclaiming the best student innovators in Europe!

The best of the best will be awarded the title of the incubator’s overall winner.

1st PLACE

1.500 €

2nd PLACE

1.000 €

3rd PLACE

500 €

GENERAL AWARD

3.000 €
+
Web Summit 2024, Lisbon PT

STUDENTS

0 +

HIGHER EDUACTION INSTITUTIONS

0 +

INNOVATIVE PROJECTS

0 +

STUDENTS

0 +

HIGHER EDUCATION INSTITUTIONS

0 +

INNOVATIVE PROJECTS

0 +

PARTICIPATE AND BE A PART OF THE COMMUNITY OF TALENTS AND FUTURE LEADERS!

Q & A

Individual applications are welcome, and in case individuals/teams are looking for additional team members, they can reach out to the organizer to be connected with those who could potentially contribute to the development of their innovation project.

Yes, participation in the Digital Innovation Incubator is free.

Both undergraduate and graduate students are eligible to participate.

Each team can consist of a maximum of 6 members. In exceptional cases, students can also develop a project individually.

 

 

Each student can be a member of up to 3 different teams simultaneously.

Digital Innovation Incubator encourages interdisciplinary collaboration, so team members can be from any year, field of study, or specialization.

Interdisciplinary team collaboration is not a mandatory requirement for participation.

 

 

 

Lectures, company presentations and task presentations will be pre-recorded and distributed as YouTube links through the StellarPlatform, which you can watch at your convenience.

The competition is formed after the educational program, allowing students to apply the acquired knowledge and personal interests to address real challenges in various industries. The goal is for participants to go through key stages of development during the competition, enabling them to independently structure solutions that create something novel, meaningful, and impactful.

Each team must have a leader who is responsible for the submission, chosen by the team members.

The team selects the industries for which they want to develop an innovation project, and the process involves the following steps:

  1. The project leader creates a new project (specifying the project/idea’s name).
  2. The leader adds students who are team members to the project.
  3. The leader submits this project to the tender of the selected industry/company.

Each team can develop a project for a maximum of 3 industries.

During the feedback meetings, team members, representative(s) from the selected industry company, and a representative from the Innovation Institute will be participating. The goal of the feedback meetings is to challenge project assumptions (relevance for the industry, company, and market) and address any potential questions from the teams.

 

Each feedback meeting will last for 10 minutes. They will be held online in April and May, and each team will be able to choose the one that best suits them from the pre-arranged time slots.

Tasks will generally focus on the following areas:

  1. In-depth analysis of the actual problem that the project solves
  2. Specification of the solution to that problem
  3. Market analysis
  4. Presentation of the project’s impact on the company (required resources) and the market (revenue sources)
  5. Defining the go-to-market strategy

The presentation must last up to 5 minutes, followed by a 5-minute period allocated for questions from the jury.

The presentation can be led by all team members, but it’s not mandatory – the team decides among themselves.

In each industry, the top 3 teams are awarded.

 

 

 

The overall winner is the top team among all teams that have secured the first place within their respective industries.

In each industry, the top three places will be rewarded with the following (net) amounts:

1st Place – 1,500 EUR
2nd Place – 1,000 EUR
3rd Place – 500 EUR

From among all the winners, the overall winner of the Digital Innovation Incubator will be selected and awarded an additional 3,000 EUR (net) & tickets, travel and accomodation for Web Summit 2024.

The digital infrastructure of StellarPlatform (web + app) enables teams to conduct all activities related to the development of an innovation project in one place – communication, task structure and allocation, project status and progress tracking, discussion of potential solutions/proposals, document sending and exchanging, calendar of meetings/activities, decision-making (regarding ideas and proposals), etc.

 

ORGANIZER

GENERAL PARTNER

PARTNERS

SPONSOR

ORGANIZATIONAL PARTNER
OF THE FINAL EVENT

COMMUNITY PARTNERS

MEDIA PARTNERS

ORGANIZER

GENERAL PARTNER

PARTNERS

SPONSOR

ORGANIZATIONAL PARTNER
OF THE FINAL EVENT

COMMUNITY PARTNERS

MEDIA PARTNERS

CONTACT

Filip Vrhovnik

Project Manager

E-mail

filip@digitalniinkubator.eu